Major Projects
Terrath is an environmental puzzle game where the player can absorb emotions from, and cast emotions to, the world around them.
Terrath was my second year final project, and won the "People's Choice" award for best 2nd year game, my 2nd game to win that award in 2 years.


Terrath
Environmental Puzzle Game
My first solo release, Gun Slime is a bright and colourful retro platformer based around a unique spin on the classic double jump mechanic: a gun.
After launch, the game received attention for it's challenging but rewarding gameplay; even garnering a small speed-running community.


Gun Slime
Retro 2D Platformer
Mekmare, a co-op roguelike game with a steampunk setting, was my final project for my first year at Falmouth university, and also my first time developing a game with a team.
Thanks to the team's focus on a short but polished experience, MekMare was voted as Falmouth's best first year game at their 2022 Expo.


MekMare!
Co-op Roguelike
Game Jams
Rootin' Shootin' was a game I made with a group of friends over 2 days for the 2023 Global Game Jam.
Based on the prompt "Roots", the Rootin' Shootin' is a top-down shooter where the player (a cowboy carrot) must reload by pulling up root vegetables from the ground, with different vegetables providing different effects.

